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  • JavaScript 82.2%
  • CSS 14%
  • HTML 3.8%
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blushvoid 3b2b8f768f Initial commit: WebGPU portfolio with physics-driven sphere cluster
3D interactive portfolio using Three.js WebGPU renderer, Rapier physics,
and SSGI/bloom post-processing. Pastel glass spheres clump at center with
mouse interaction. Accent spheres are clickable portfolio items with
animated emissive glow. Projects include NBA All-Star XR, Fudge Stripes
sELFie Studio, Monster Cereal AR, Instagram/Facebook AR filters, and
Snapchat AR lenses. All media converted to webm. Includes loader,
responsive layout, and portfolio overlay with horizontal scroll for
vertical assets.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-06-26 20:57:32 +02:00
public Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
src Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
.gitignore Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
eslint.config.js Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
index.html Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
package-lock.json Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
package.json Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
README.md Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00
vite.config.js Initial commit: WebGPU portfolio with physics-driven sphere cluster 2026-06-26 20:57:32 +02:00

React + Vite

This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.

Currently, two official plugins are available:

React Compiler

The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see this documentation.

Expanding the ESLint configuration

If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the TS template for information on how to integrate TypeScript and typescript-eslint in your project.